Hi, it's me, Kiera, the developer of Nimis.
Been extremely busy recently with some college projects lately, but I'm planning on adding significant additions to the game sometime in the next 1-3 months (revamping the enemy ai, optimizing the game and possibly playing around with adding roguelike elements).
Just made this announcement to confirm that this game is indeed not dead and i will be adding onto it in the near future.
If I have the time in the next few days, I'll add a 1.0.2 update which fixes some UI elements, enemy spawning mechanics and makes player controls more tolerable, by making the player slightly faster and zooming out the camera a bit more.
Also I've been working on a short puzzle game that i aim to have finished by the end of this month, so keep a close eye out for that.
To cap things off, check out this boss sprite i whipped up a few weeks ago!
